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Pack EV Calc

Emerging Powers

BLACK & WHITE · PACK EV CALCULATOR

Emerging Powers

Released August 31, 2011·98 cards·197 priced
🟡 BREAK EVENEV $3.78 / PACKPACK $4.99BEST PULL $24.99
EV EFFICIENCY76%

76% of pack cost covered — about even

PACK COST

$

VERDICT

Break Even

EV PER PACK

$3.78

Expected return

VS PACK COST

$-1.21

Below cost

HIT RATE

8.3%

1 in ~12 packs

PRICE DATA

197/197

100% coverage

VALUE SPLIT

$3.78 total EV

Filler$0.10Rare$1.24Holo Rare$0.43Ultra Rare$2.01

PULL RATE BREAKDOWN

How often each rarity tier appears in a pack

Commons & Uncommons
$0.10/pack
141 cards·Filler slot
Best:Joltik$7.11
Rare
$1.24/pack
42 cards·55.0% pull chance·avg $1.62
Best:Unfezant$5.52
Holo Rare
$0.43/pack
10 cards·20.0% pull chance·avg $1.73
Best:Thundurus$2.70
Ultra Rare / Full Art
$2.01/pack
4 cards·7.0% pull chance·avg $22.24
Best:Thundurus$24.99

TOP PULLS

56 cards · ranked by EV contribution
1
Thundurus

Thundurus

Rare Ultra1.8% pull

$24.99

$0.56 EV

2

Thundurus (97 Full Art)

Ultra Rare1.8% pull

$24.85

$0.56 EV

3

Tornadus (98 Full Art)

Ultra Rare1.8% pull

$20.83

$0.47 EV

4
Tornadus

Tornadus

Rare Ultra1.8% pull

$18.28

$0.41 EV

5
Unfezant

Unfezant

Rare1.3% pull

$5.52

$0.10 EV

6
Sawsbuck

Sawsbuck

Rare1.3% pull

$4.75

$0.09 EV

7
Beartic

Beartic

Rare1.3% pull

$4.45

$0.08 EV

8
Thundurus

Thundurus

Rare Holo2.0% pull

$2.70

$0.07 EV

9
Zoroark

Zoroark

Rare Holo2.0% pull

$2.33

$0.06 EV

10

Unfezant

Rare1.3% pull

$3.05

$0.06 EV

11
Gigalith

Gigalith

Rare1.3% pull

$2.79

$0.05 EV

12
Leavanny

Leavanny

Rare1.3% pull

$2.69

$0.05 EV

13
Whimsicott

Whimsicott

Rare1.3% pull

$2.68

$0.05 EV

14
Braviary

Braviary

Rare Holo2.0% pull

$1.82

$0.05 EV

15
Terrakion

Terrakion

Rare Holo2.0% pull

$1.77

$0.04 EV

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FREQUENTLY ASKED QUESTIONS

Is it worth opening Emerging Powers packs?

Based on current market prices, probably not if you're purely chasing value — the expected value is $3.78 per pack versus a $4.99 pack price, meaning you lose about $1.21 per pack on average. However, if you hit a chase card it can still return many times the pack cost.

What is the hit rate for Emerging Powers packs?

About 8% — roughly 1 in 12 packs. This is the probability that your guaranteed rare slot pull is worth more than the pack cost on its own. The reverse holo slot adds additional value on top of this.

What is the best pull in Emerging Powers?

The highest expected-value card in Emerging Powers is Thundurus, currently priced around $24.99. Chase cards like this drive most of a set's EV — a single pull can easily cover the cost of multiple packs.

How is pack expected value calculated?

Every booster pack contains a rare slot (one guaranteed rare or better) and a reverse holo slot (one random card from the set). We apply estimated pull rates to each rarity tier — Secret Rare ~4%, Ultra Rare ~7%, EX/V/ex ~14%, Holo Rare ~20%, Basic Rare ~55%. Within each tier, probability is split equally across all cards of that rarity. Each card's price is weighted by its pull probability and summed to produce the EV per pack. Pull rates are approximations based on community-verified data; actual rates vary by set print run and product type.

The Emerging Powers set was released on August 31, 2011 as part of the Black & White series, containing 98 cards across multiple rarity tiers. At a pack price of $4.99, the estimated expected value is $3.78 per pack — a negative return of $-1.21 on average.

Use the calculator above to adjust pack cost (sealed product prices vary by retailer) and see an updated EV breakdown instantly. Prices update daily — bookmark this page to track whether Emerging Powers packs become better or worse value over time as the market shifts.

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