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Pack EV Calc

Call of Legends

HEARTGOLD & SOULSILVER · PACK EV CALCULATOR

Call of Legends

Released February 9, 2011·106 cards·97 priced
GOOD VALUEEV $30.89 / PACKPACK $4.99BEST PULL $472.79

PACK COST

$

VERDICT

Good Value

EV PER PACK

$30.89

Expected return

VS PACK COST

+$25.90

Above cost

HIT RATE

45.7%

1 in ~2 packs

PRICE DATA

97/106

92% coverage

VALUE SPLIT

$30.89 total EV

Filler$0.10Rare$7.53Holo Rare$23.26

PULL RATE BREAKDOWN

How often each rarity tier appears in a pack

Commons & Uncommons
$0.10/pack
56 cards·Filler slot
Best:Darkness Energy$120.91
Rare
$7.53/pack
17 cards·55.0% pull chance·avg $10.61
Best:Snorlax$49.20
Holo Rare
$23.26/pack
33 cards·20.0% pull chance·avg $62.55
Best:Rayquaza$472.79

TOP PULLS

41 cards · ranked by EV contribution
1
Rayquaza

Rayquaza

Rare Holo0.6% pull

$472.79

$7.33 EV

2
Suicune

Suicune

Rare Holo0.6% pull

$362.50

$5.62 EV

3
Snorlax

Snorlax

Rare3.2% pull

$49.20

$2.06 EV

4
Rayquaza

Rayquaza

Rare Holo0.6% pull

$100.98

$1.56 EV

5
Lugia

Lugia

Rare Holo0.6% pull

$91.80

$1.42 EV

6
Umbreon

Umbreon

Rare Holo0.6% pull

$85.00

$1.32 EV

7
Feraligatr

Feraligatr

Rare3.2% pull

$20.98

$0.88 EV

8
Gyarados

Gyarados

Rare Holo0.6% pull

$46.01

$0.71 EV

9
Ninetales

Ninetales

Rare Holo0.6% pull

$44.91

$0.70 EV

10
Espeon

Espeon

Rare Holo0.6% pull

$42.01

$0.65 EV

11
Ampharos

Ampharos

Rare3.2% pull

$15.33

$0.64 EV

12
Cleffa

Cleffa

Rare3.2% pull

$15.00

$0.63 EV

13
Typhlosion

Typhlosion

Rare3.2% pull

$13.19

$0.55 EV

14
Pidgeot

Pidgeot

Rare3.2% pull

$12.07

$0.50 EV

15
Slowking

Slowking

Rare3.2% pull

$11.37

$0.48 EV

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FREQUENTLY ASKED QUESTIONS

Is it worth opening Call of Legends packs?

Based on current market prices, yes — the expected value is $30.89 per pack against a $4.99 pack cost, a positive return of +$25.90 on average. Keep in mind EV is a statistical average across many packs; individual packs vary significantly.

What is the hit rate for Call of Legends packs?

About 46% — roughly 1 in 2 packs. This is the probability that your guaranteed rare slot pull is worth more than the pack cost on its own. The reverse holo slot adds additional value on top of this.

What is the best pull in Call of Legends?

The highest expected-value card in Call of Legends is Rayquaza, currently priced around $472.79. Chase cards like this drive most of a set's EV — a single pull can easily cover the cost of multiple packs.

How is pack expected value calculated?

Every booster pack contains a rare slot (one guaranteed rare or better) and a reverse holo slot (one random card from the set). We apply estimated pull rates to each rarity tier — Secret Rare ~4%, Ultra Rare ~7%, EX/V/ex ~14%, Holo Rare ~20%, Basic Rare ~55%. Within each tier, probability is split equally across all cards of that rarity. Each card's price is weighted by its pull probability and summed to produce the EV per pack. Pull rates are approximations based on community-verified data; actual rates vary by set print run and product type.

The Call of Legends set was released on February 9, 2011 as part of the HeartGold & SoulSilver series, containing 106 cards across multiple rarity tiers. At a pack price of $4.99, the estimated expected value is $30.89 per pack — a positive return of +$25.90 on average.

Use the calculator above to adjust pack cost (sealed product prices vary by retailer) and see an updated EV breakdown instantly. Prices update daily — bookmark this page to track whether Call of Legends packs become better or worse value over time as the market shifts.

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